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- The Adventures Of Teddy Ruxpin (1986)
The Adventures Of Teddy Ruxpin (1986)
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Originally, AlchemyII Inc. had hoped to create a live-action series using animatronic characters, as Ken Forsse had helped Disney do with Welcome to Pooh Corner and Dumbo's Circus. However, due to production costs and difficulties in this format, Forsse, AlchemyII and Worlds of Wonder decided animation would be a better route and the 65 episode animated series was created. The pilot episode of what would have been the animatronic series was instead released as a stand-alone ABC Movie of the week in 1986 and also aired in syndication as a 2-part episode.The show can be found on videocassette. The "animatronic movie", as it's called by Teddy Ruxpin fans, used primarily the same voice talent as the Teddy Ruxpin toy software had, most of which (with the exception of Phil Baron and Will Ryan) were replaced in the later animated TV series by Canadian voice talent.
After Teddy the Iliop and his best friend Grubby the Octopede discover a map and one half of a medallian in an old chest, they decide to go on adventure. What follows is their journey into Grundo, and the a massive story which comprised of The Airship, The Missing Princess, and The Treasure of Grundo.
Teddy, Grubby, Newton Gimmick travel to find the Treasure. Along the way they are followed by Tweeg and his henchman L.B. Tweeg switches the map, and the result is the trio end up travelling South instead of North. Out of fuel and out of ideas they end up as prisnors of the Mudblups. There, they meet Prince Arin, who explains how he is in search of his little sister who has been kidnapped. An earthquake provides an escape as Teddy, Gimmick, and Prince Arin escape. Gimmick remembers that while they were in the caves, a grunge with a camera takes a picture. The flash creates confusion among the mudblups which also gives Gimmick an idea. They return with lanterns to rescue Grubby. Once out of the caves and onto the airship the trio agrees to help Prince Arin find his sister.
The Airship, running on steam, runs out of water. Forcing the group to land by a waterfall, where they meet The Wooly What's It. After discussion Wooly gives them the directions to the Wizard. They arrive at the Wizard's home, and after some side-show conniving learn that the Princess Aruzia was kidnapped by the Gutangs and is kept in the Hard to Find City. Grubby realises that is the same place they were looking for, to find the Treasure. After camping for the night, Tweeg sees them, and hitches a ride on the rudder of the Airship.
Once they arrive at the Hard to Find City, the group engages in hand to hand combat with the Gutangs, a type of green furry creature with monkey like tails and distinctive masks. They easily overcome the Gutangs and use the masks to disguise themselves. Arin finds Aruzia high up in a tower locked in a gibbet. He frees her and there is a warm reunion. Teddy recognises a shrine and they enter it. There, he finds the other half of the Amulet still in place on the wall. He unites the two, and discovers the true meaning of the words.
"Only the Pure of Spirit, May find the Treasure of Knowledge."
The Amulet is sealed together and the treasure appears along with a pillar that rises showing six crystals. It is interesting to note that each character has a crystal attribute given to them.
After Teddy the Iliop and his best friend Grubby the Octopede discover a map and one half of a medallian in an old chest, they decide to go on adventure. What follows is their journey into Grundo, and the a massive story which comprised of The Airship, The Missing Princess, and The Treasure of Grundo.
Teddy, Grubby, Newton Gimmick travel to find the Treasure. Along the way they are followed by Tweeg and his henchman L.B. Tweeg switches the map, and the result is the trio end up travelling South instead of North. Out of fuel and out of ideas they end up as prisnors of the Mudblups. There, they meet Prince Arin, who explains how he is in search of his little sister who has been kidnapped. An earthquake provides an escape as Teddy, Gimmick, and Prince Arin escape. Gimmick remembers that while they were in the caves, a grunge with a camera takes a picture. The flash creates confusion among the mudblups which also gives Gimmick an idea. They return with lanterns to rescue Grubby. Once out of the caves and onto the airship the trio agrees to help Prince Arin find his sister.
The Airship, running on steam, runs out of water. Forcing the group to land by a waterfall, where they meet The Wooly What's It. After discussion Wooly gives them the directions to the Wizard. They arrive at the Wizard's home, and after some side-show conniving learn that the Princess Aruzia was kidnapped by the Gutangs and is kept in the Hard to Find City. Grubby realises that is the same place they were looking for, to find the Treasure. After camping for the night, Tweeg sees them, and hitches a ride on the rudder of the Airship.
Once they arrive at the Hard to Find City, the group engages in hand to hand combat with the Gutangs, a type of green furry creature with monkey like tails and distinctive masks. They easily overcome the Gutangs and use the masks to disguise themselves. Arin finds Aruzia high up in a tower locked in a gibbet. He frees her and there is a warm reunion. Teddy recognises a shrine and they enter it. There, he finds the other half of the Amulet still in place on the wall. He unites the two, and discovers the true meaning of the words.
"Only the Pure of Spirit, May find the Treasure of Knowledge."
The Amulet is sealed together and the treasure appears along with a pillar that rises showing six crystals. It is interesting to note that each character has a crystal attribute given to them.